Support
Need help, found a bug, or have a suggestion? Browse the FAQ below, or send us a message.
Frequently Asked Questions
What is Hexlands?
Hexlands is a multiplayer hex-tile placement game for iPhone. You draw tiles and place them on a shared board to build roads, cities, and chapels, claim features with meeples, and earn points.
How do I play with friends?
One player creates a game from the main menu, which generates a room code. Your friends choose Join Game and enter the same code to join the lobby. Once everyone is in, the host starts the match.
How many players can play?
Hexlands currently supports 2–5 players in a single match.
Can I play solo?
Yes — the Tutorial mode walks you through the rules on your own, and you can also practice against the board while learning placement and scoring.
How does scoring work?
Completed roads, cities, and chapels score points during the game and return any meeples placed on them. Unfinished features score reduced points at the end of the game. The player with the highest total score wins.
How many meeples do I have?
Each player starts with 5 meeples. When a feature they claimed is completed and scored, the meeples on it are returned to their supply.
What are the special tiles I'm seeing?
Hexlands includes overlay tiles such as destroy tile and remove meeple, which let you modify the board in strategic ways. Tap any highlighted cell to use them on your turn.
My game disconnected — will I lose progress?
Game state is saved on our servers. Reopen the app and rejoin using the same room code to continue where you left off. If you still can't reconnect, please send us a report below so we can investigate.
Is there a cost to play?
Hexlands is free to download and play. Optional in-app purchases may be available through the App Store.
How do I delete my data?
Send us a message below with the email associated with your account, and we'll remove your data from our servers.
Contact Us / Report a Bug
Send us a description of the issue or feedback and we'll take a look. Include your device model and what you were doing when the problem occurred, if relevant.